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But Our Ethics are in Another Castle!

May 24, 2021 by Meghan Dennis

A graph shows the usage of a looted Syrian vase in the video-game Uncharted 4.
The recent ARF talk discussed how looted artifacts are present as models in video-games and immaterial places of play.

Earlier this year, two members of The Alexandria Archive team (AAI), Dr. Meghan Dennis and Dr. Leigh Anne Lieberman, were appointed Research Associates at University of California, Berkeley’s Archaeological Research Facility (or, the ARF). The ARF strives to encourage, facilitate, and expedite field and laboratory research conducted by archaeologists and related specialists engaged with the human past, and the AAI team is excited to add to our presence in this scholarly community. 

Research Associates at the ARF have regular opportunities to share their ongoing research with the rest of the community, and Meghan had a chance to do that last week during an informal ARF Brownbag session. Her talk, entitled Digital Archaeological Ethics and Virtual Places, gave an overview of her work studying archaeological ethics in virtual places and immaterial places of play, like videogames and online worlds. She discussed the emerging field of archaeogaming, where material culture is studied in immaterial places; codes of ethics in archaeology, where archaeologists enshrine their disciplinary ideas of best practices; and a practical code of ethics for working as an archaeologist in digital places.

In case you missed the live presentation, you can catch the recording on the ARF Youtube Channel.

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Category Events Tags archaeogaming| ARF| ethics| public engagement

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